FILE 005: THE BLINDING CAGE
From the Archives of the Historian: Nexopolis, 4200 XE. The citizens of Nexopolis look up at the Lumina Corporation headquarters and see salvation. They see a pristine spire of white and gold, radiating an eternal, blinding light that cuts through the rusted smog of the lower sectors. It is the safest place in the city. But the engineers who maintain the Apex Emitter know the terrifying truth of physics: the brightest lights cast the deepest shadows. Read the unsealed maintenance logs below, and discover what Lumina is truly keeping pinned to the walls. FILE 005: THE BLINDING CAGE Level 200 of the Lumina Spire didn’t look like the rest of Nexopolis. There was no rust, no exposed wiring, no flickering neon. The Apex Emitter Room was a flawless, circular cathedral of white plasteel, dominated by a central pillar of pure, incandescent energy. It was so bright that Edwin Orr, a Senior Custodian for Lumina Corp, had to wear polarized ocular-shields just to step inside. Edwin checked ...